Fin de cuatrimestre - 02/07/2024
Project Juggernaut » Devlog
Sugerencias:
Que dispare balas onda ametralladora
Distintos tipos de municion onda metal slug (letras)
Las balas deben tener ventajas y desventajas sobre los distintos enemigos
Puntos por destruccion
Camino que se abre y se cierra
Charco de lava con daño progresivo
Puntos extra por velocidad
Papamovil
Downs:
Tilemap monotono
No se ve la vida
Project Juggernaut
Godot class project at Image Campus in Buenos Aires
Status | In development |
Authors | FrostPower, MacGivDev, Lowcunning, lolicxc |
Genre | Action |
More posts
- Devlog #12: Menu and new Art implemented19 days ago
- Devlog #11: Bug Fixing and add bullets33 days ago
- Devlog #10: Added enemy, background restored, branch merge40 days ago
- Devlog #9: Added Bullet instantiation , chaser enemy47 days ago
- Devlog #8: Still working on bullets, enemy follow and assets54 days ago
- Devlog #7: Working on bullets, life and new aesthetic61 days ago
- Devlog #6: Working on audio and fixing errors68 days ago
- Devlog #5: Turret, Firing & AnimationJun 18, 2024
- Devlog #4: Menu, Camera fixes, Endless Level & dyingJun 11, 2024
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